#include "fig_conversation.h"
#include "fig_vars.h"

void	FIGConversation::Conversatoin_3()
{
	if(FIGVars::Instance()->GetInt(FIGVars::VAR_NAMES_TUTORIAL_3) == 0)
	{
		FIGVars::Instance()->SetInt(FIGVars::VAR_NAMES_TUTORIAL_3,1);

		return;
		PushTalk(SPEECH_PLAYER_1, "LOC_TWO_ORBS");
		PushTalk(SPEECH_PLAYER_2, "LOC_LAST_ONE");
		PushTalk(SPEECH_PLAYER_1, "LOC_HELLYEAH");
	}

}

void	FIGConversation::Convo_BossFight_3()
{
	 



}